NintenGen have managed to confirm the leaked specs about the Wii U…

So what do all these numbers and words mean? The part that stands out to me is \”Compute Shader Support\” and \”Tessellation Unit\” with both of those features being very prominent in DirectX 11 graphics cards. Tessellation was possible on Xbox 360/PS3 (at a high cost on performance) but has been much improved and more efficient with DirectX 11. These features alone would put the Wii U’s custom \”GPU7\” processor far ahead of what was possible on Xbox 360 and PS3

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