Nintendo has announced that Monster Hunter Generations Ultimate will cross over with The Legend of Zelda: Breath of the Wild. In the upcoming release from developer Capcom, players will be able to take control of Link to hunt down all the colossal monsters the Monster Hunter franchise is known for. You can find the trailer for the content–complete with Link in his Breath of the Wild digs–below.
Monster Hunter Generations Ultimate hits shelves on August 28th. Japan received this entry in the series last year on the Nintendo Switch and 3DS in the form of Monster Hunter XX. Despite this, Monster Hunter Generations Ultimate will not be releasing for the 3DS. Check out Nintendo’s synopsis of the upcoming title below:
This critically acclaimed action RPG series makes its debut on Nintendo Switch. Take on epic hunts on the go or from the comfort of your own home! Choose from 14 different weapon types, mix and match them with unique Hunting Styles and Hunter Arts, or even play as an adorable but ferocious Felyne in Prowler Mode! Featuring the largest cast of monsters for any game in the series, from returning fan favourites to mysterious never-before-seen monsters!
You can join up to three other players for co-op multiplayer action, either online or in person using local wireless. Join the hunt in Monster Hunter Generations Ultimate for Nintendo Switch!
This announcement follows the addition of Breath of the Wild content being added to Mario Kart 8 Deluxe with the version 1.6 update last week. With the level of cross-collaboration between Nintendo and third-party developers on the rise, we can only expect more of these crossovers in the future. What franchise would you like to see crossed over with a beloved Nintendo character? We’d love to hear your ideas, so let us know in the comments below!
Accountant by day, video games enthusiast by night. Somewhere in between all of that, I’m a husband, dad, and generally a giant man-child, too. If a game is all about action, there’s a safe bet I’m playing it. I started laying waste to virtual worlds as a youngin’ on the ol’ Atari and haven’t stopped since.