Dragon Ball FighterZ Switch Port is amazing. Okay, I don’t fully know if that is true because I’ve only played the beta, but my God is it impressive. If you didn’t know, Dragon Ball FighterZ for Nintendo Switch is currently having an online open beta for this weekend only. In case you haven’t had the opportunity to check it, or if you’re reading this days after the beta, here are my thoughts on how this ambitious port holds up.
I want something to be clear, before jumping into this version of Dragon Ball FighterZ, I had not previously played the game on PS4 or Xbox One. So while I do think the Switch version looks visually on par with those versions, I had limited research recourses at my disposal (gameplay videos).
The Nintendo Switch version of Dragon Ball FighterZ packs the same brilliant art style as before, and it immediately goes straight to the top of the ‘best looking games on Switch’ list. As a non-fighting game fan and someone who isn’t typically great at them, I found Dragon Ball FighterZ to be quite accessible. Its gameplay feels like one of those ‘easy to learn, hard to master’ situations. Speaking of gameplay, it is bursting with bright, flashy colors that are pure eye candy. Every punch, kick, and Kamehameha wave is beautifully animated with vivid colors that will have your jaw constantly dropping. The quality of the presentation doesn’t end with the graphics. The game’s overall sound design is excellent as well. I’ve never experienced a Dragon Ball game that makes me feel like I’m a part of that universe; not until Dragon Ball FighterZ that is. Needless to say, if you are a fan of the Dragon Ball anime then FighterZ a must play title. Which leads me to my next topic, the fan service.
Know what I’m Saiyan?
Dragon Ball FighterZ brings all of your favorite characters together. From the Saiyan saga of Dragon Ball Z to a slew of the latest characters in Dragon Ball Super. Each fighter is equipped with a fighting style that matches the anime to a tee. The fan-service-y callbacks to the animated series is done incredibly well. I constantly found myself smiling just from how the fighters talk to each other after the fight is over.
Along with the top-notch presentation, another important aspect of Dragon Ball FighterZ is the intuitive fighting mechanics. It’s a blast to play, plain and simple. Learning new moves and attempting to master them is a joy. Switching out between three fighters during battle is a fundamental part of the gameplay that I look forward to tinkering around with more. I will say though, testing out all the fighters in the beta was a real treat. I’m interested to see how the game’s replay value is in the full version of the FighterZ.
You might be wondering how the online competitive fights are in the Switch version of Dragon Ball FighterZ; In short, shockingly impressive. [Note: some are reporting being kicked off the server and not being able to start a fight. This was not the case for me] Online fights are working incredibly well in the beta. I rarely experienced any slow-down during fights. It’s a huge step above something like Super Smash Bros. for Wii U‘s online fights, where slow-down can be a nuisance. While I’m not a fan of the game’s online lobby system (because waiting to fight sucks), I had a ton of fun during my silky-smooth play sessions.
Are you planning on picking up Dragon Ball FighterZ for Nintendo Switch when it launches next month on the 28th? Do you play it on other platforms? Who’s your mains? Be sure to leave all your thoughts in the comments section below, or join the discussion over on our Facebook page!
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