Id Software and Avalanche studio’s upcoming sequel to the post-apocalyptic Mad Max-inspired frag-fest, Rage 2, is not currently slated for release on the Nintendo Switch. Switch owners received thrilling news from QuakeCon last week as Doom Eternal was announced for all consoles including the Switch. This news has provided Nintendo fans with the hope that Nintendo can achieve a level playing field with its console competitors in regards to the launch of AAA third-party titles.
Despite Rage 2 not being planned for Nintendo’s platform, that doesn’t rule out a potential future release according to id Software’s studio director, Tim Willits. In an interview with Variety at QuakeCon, Willits explained that Rage 2 is processor-heavy by nature as the game “streams in world data” which provides seamless action while minimizing loading screens. This could prove to be an issue for the Nintendo Switch.
“We’re looking at the tech on that right now, and we’re still evaluating that,” Willits stated regarding a potential release on the Switch. “We stream everything and we’re just looking… because everything is open, everything’s available, so there’s no level loads. We are looking at that now, but we don’t know.”
Bethesda, if nothing else, has been ultra-supportive of the Nintendo Switch. Their hit title, Elder Scrolls V: Skyrim was ported to the platform within the console’s launch window. Furthermore, the publisher endeavored to bring both Doom and Wolfenstein II: The New Colossus to the console even if that release was months after the games’ initial launch on other platforms. Porting these graphically-elevated games to a lesser-powered console requires a certain finesse and added focus.
Rage launched for PlayStation 3, Xbox 360, and PC in 2011. The title was wholly developed in-house by the legendary first-person shooter studio id Software. The game was originally conceived from the idea of racing muscle cars around a desert setting. This later evolved into a post-apocalyptic theme where the player emerges from an underground shelter, known as an Ark, 106 years after an asteroid nearly destroyed the planet and obliterated human civilization. The Ark contained cryogenically frozen individuals who had the skills necessary to rebuild human civilization.
Survivors of the asteroid split into factions while some devolved into mutants from the radioactive wasteland. A people regarding themselves as the Authority thought of themselves as the government-head for what remained of humanity. The Authority has technological advancement on their side. But, many fought against the sinister group and formed a Resistance to combat the threat. The player finds himself in the middle of this war throughout the game.
A Mixed Reception
At the time of its launch, the game wasn’t a huge commercial success. Like most of id Software’s games, Rage was another leap in graphical quality. It sported the latest id Tech engine. Additionally, the gameplay mechanics were on point from a first-person shooter perspective as the action was fast, frenetic, and the controls were tight and responsive. However, the post-apocalyptic story was rather drab and scattered. Furthermore, post-apocalyptic games weren’t exactly uncommon, and there wasn’t much that set the title apart.
With Rage 2, Bethesda is aiming to change that perspective by bringing in the open-world expertise of Avalanche Studios. Would you like to see Rage 2 come to the Switch? Or do you feel the port is unnecessary? Let us know your thoughts in the comments below! And, as always, stay tuned to Nintendo Enthusiast for the latest in Nintendo Switch coverage.
Video games are in Chris’s blood. That foundation was built on Nintendo and the pixelated worlds they created. That was his playground. Now, Chris can be found playing games ranging from competitive multiplayer romps to extravagant story-driven adventures.