Doom Eternal was recently unveiled, and fans are excited. Not only is the game real, it’s coming to the Nintendo Switch. Like the first title, the hybrid port will require some downscaling. iD Software still aim to hit 30 frames-per-second, though.
Eurogamer recently sat down with executive producer Marty Stratton and creative director Hugo Martin and discussed some key aspects of the release.
First, the duo confirmed that Doom Eternal is planned to release alongside other platforms.
Eurogamer: Will the game launch on Switch at the same time as PC, PS4 and Xbox One?
Stratton: That’s the plan right now; we’ll see. We’re still a way away from launching but we have made the decision to make Switch a, what we call internally, ‘first class citizen’.
Unsurprisingly, Panic Button is working on the port. They handled the original Doom on Switch, along with other prominent games like Rocket League and Wolfenstein II: The New Colossus.
We’re actually working with Panic Button again, but before, we made the game and then we brought it to Switch, and now we are making the game with Switch in mind. It’s nice to know the platforms we want to hit up front,” said Stratton.
Are you looking forward to the next Doom? Which platform will you pick it up on? Let us know down below!
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