Nintendo rejected a Metroid pitch by Sega


    Nintendo has a storied history of allowing external teams to develop titles for the Metroid series, whether it be Team Ninja’s effort with Other M or Mercury Steam being given the reigns for Samus Returns on 3DS. In a recent discovery, it looks like Sega once unsuccesfully pitched a new Samus Aran adventure to Nintendo.

    This is according to a statement made by Sega’s Chief Creative Officer Toshihiro Nagoshi, who had the following to say to Edge Magazine:

    “…while we made a few proposals – Metroid for instance, and others – I was most confident in making a driving game because of my experience in the genre, though I’d never make a sci-fi one.

    Amusement Vision are the team who would have taken development responsibilities. You may have heard of the studio due to their work on F-Zero GX. Though they were primarily racing game specialists, the idea of an Amusement Vision developed Metroid title is a potential mouth-watering one. It is a huge shame that it will never become a reality due to the closure of the studio in 2004.

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    It is unknown whether Nagoshi and the team at Amusement Vision were interested in making a 2D or 3D installment to the series. Although it seems safe to assume that it would have stuck to the series’ roots with a 2D installment as Prime was under development at Retro Studios around the same time.

    What do you make of this story? Would you be interested in a Sega-developed Metroid? Comment below, let us know!



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