The Switch hacking scene has been steadily growing since the console launched last year. Within the last few weeks, we’ve reported on a few of the happenings in this digital underworld, primarily relating to Nintendo’s efforts to fight against them. It turns out the fight is far from over, as the Big N has recently pulled a serious maneuver.
Super bans involve Nintendo completely stopping a console from accessing its CDN (Content Distribution Network). When a Switch console is hit with this, it stops the system from being able to natively access Nintendo’s servers for re-downloads of archived software and firmware updates. Now that these restrictions have been put in place for consoles with previously regular bans, it’s going to make things a whole lot more complicated for hackers. Still, notice that I’ve kept saying that these bans affect the “console”. It turns out that the restriction of not being able to re-download games can be circumvented when using another device, as the actual Nintendo Account is not completely banned (although this has happened according to some folks who’ve experienced an account ban before, but this seems to be a rare occurrence).
While it’s good that Nintendo is giving nefarious hackers their just deserts, this move does have the potential to create an unintended negative side effect on innocent customers. As some who’ve been reacting to this news have pointed out, these super-banned systems can be sold on the second-hand market. If that happens, the innocent buyers wouldn’t know about the super ban, and will essentially end up with an almost completely non-functional Switch. There’s no telling how many cases like this will come up, but hopefully it turns out to be very few. Thus, be extra careful when buying a used Switch. But, the even bigger moral to this story is to avoid hacking altogether. No matter how many benefits you think there are, Nintendo is clearly dead set on creating far more pitfalls for those that choose to go this route.
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.