Old school “shmup” enthusiasts will want to check out R-Type Dimensions when it blasts its way to Switch sometime this winter.

Tozai Games announced earlier today its updated version to the 2009 PlayStation 3/Xbox 360 compilation, which brings Irem’s classic 1980s arcade shooters R-Type and R-Type II together. No specific release date was given in the announcement other than “winter 2018.”

R-Type Dimensions features both the original 2D sprites and a modern (well, as of nine years ago) coat of 3D paint. The 2D and 3D versions, which include the original soundtrack and remix, can be toggled with the press of a button.

Besides features from the 2009 version like two-player co-op and two-player competitive (your own ships can hit each other. Just like in real life!), there are several additions for the Switch (and Steam). These include an “infinite mode” with unlimited lives (any casual shooter fan should definitely appreciate this) and the ability to put the game in slow motion or speed it up.

While my experience with the R-Type is admittedly limited, I have (a perhaps misplaced) attachment to the series, as Super R-Type was one of the very first games I played on the Super Nintendo back in 1991. A partial port of R-Type II, that game blew me away at the time and I still think it looks pretty good in 2018. Did I ever beat it? Hell, no! This series is nail-bitingly difficult and frustrating beyond the limits of my fragile sanity. Yet, I expect to drop some coin on this latest version (or, check out the PS3 version if it’s ever on sale!).

With graphical tweaks in mind, will those planning on picking up R-Type Dimensions opt for the old-school 2D graphics or the new(ish) 3D graphics? Personally, while I think the new graphics are nice, they lack the charm of the original. But, maybe I’m a fool. Let us know what you think of the new vs. old styles in the comments!

John Dunphy
John Dunphy has written, edited and managed several newspapers, magazines and news websites in both the United States and South Korea. He's written about local government, food, nightlife, Korean culture, beer, cycling, land preservation, video games and more. His love of gaming began with the Atari 2600 but truly came of age on the Super Nintendo. Looking at his staggering surplus of console and PC games yet to be played, he laments the long-ago days of only being able to buy one $70 32-megabyte cartridge and playing it until his hands ached.

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