Just a few days ago, Nintendo rolled out a new firmware update for the Nintendo Switch which brought its firmware up to version 7.0.0. This update didn’t really make any significant changes to the OS on the surface, but it looks like Nintendo may have scrambled some of its own code.
Several Switch users have been reporting issues with the digital game sharing feature after updating to the new firmware. The problem deals with the system sending a ping to the servers to verify the game licenses when playing a shared title, which it does every three hours. The problem, as described by Reddit user ‘vicroft’ is that when the license check occurs, this causes the game he’s playing to display an error code and shut down. He can re-open the game and carry on, but obviously, this would be a massive nuisance to anyone in the middle of a gaming session. The issue ‘vicroft’ discovered is being shared by other Switch users, as seen in the comments of his thread. So, it does seem like this problem has to do with the recent update after all.
Nintendo has yet to comment on the matter. But, hopefully it is aware of this situation and will release a hotfix sooner rather than later. While it’s always ironic for an update to create new problems, this certainly isn’t the first time something like this has occurred, and it very well likely won’t be the last. This is merely a part of the modern age of devices where updates are becoming more and more essential.
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.