As we’ve previously reported on, The Legend of Zelda: Breath of the Wild will receive VR support with Nintendo Labo Toy-Con VR Goggles via a free update on April 25. Now, Takuhiro Dohta, the technical director for the game, has shed light on how it will work.
Firstly, to activate VR, you just go into the menu, select System, Select Options, and flip the Toy-Con VR Goggles option to “On.” Then you’re ready to pop on the goggles and get playing in VR.
After that, you’ll be playing Breath of the Wild the same as you always have, except with an exciting new view. In effect, your head and head movements will become the game camera, and Dohta encourages you to try this mode out at really scenic locations. He further adds this about the experience:
Since The Legend of Zelda: Breath of the Wild is a third-person game—meaning you play while watching your character, Link, on screen—our challenge became coming up with a way to create a fun VR experience without changing that core aspect of the game’s design. Ultimately, we arrived at a VR Goggles experience that’s a bit different from the one you’ll find in Nintendo Labo: VR Kit, so I hope you’ll give it a try.
If you’re not a fan of the motion-controlled camera, you can turn it off by adjusting the Aim with motion controls setting under Options, and enjoy the VR experience that way instead. Even with the motion-controlled camera turned off, I hope this new experience is enough of a twist to give players a reason to try the VR visuals out.
If you have the Nintendo Labo VR kit, are you enjoying it? And will you be trying it out with Breath of the Wild? Sounds like it will at least be a fun novelty!
Proofs Editor for Enthusiast Gaming. I’m a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I have recently returned from living in South Korea.