Eiji Aonuma Zelda Maker

Four years ago, Nintendo struck gold with Super Mario Maker on Wii U. The idea of making your own Nintendo game was an instant hit, and the sequel is just a week away. Because of this popularity, many fans have wondered if we could also get a Zelda Maker. Producer Eiji Aonuma hasn’t committed to that yet, but they will include something similar in the remake of Link’s Awakening. The new Chamber Dungeon feature lets players create their own custom dungeons.

Will we get Zelda Maker?

Obviously, this is nowhere near as robust as a true Mario Maker style game, but it could be the start of something more. Kotaku’s Jason Schreier recently interviewed Zelda producer Eiji Aonuma, and he asked about the potential for Zelda Maker in the future.

Jason Schreier: If this Chamber Dungeon mode is successful, will you make Zelda Maker?

Eiji Aonuma: I can’t predict the future, but if people do love this idea of arranging dungeons, I’ll keep that in mind going forward.

Aonuma wisely stops well short of making any promises, but it’s nice to know it’s on his mind. The Zelda community has certainly expressed interest in the idea. The Chamber Dungeon feature provides a perfect testing ground for the idea.

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Expanding the idea beyond just dungeons could make things much trickier. The average user would likely struggle if given a massive toolset and the ability to make a whole game. Where would you even start? But a more fleshed-out dungeon crafting/sharing system would make for a solid Zelda Maker experience. If you enjoy the new mechanic in the Link’s Awakening remake, let Nintendo know!

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Ben Lamoreux
Nintendo Enthusiast's Managing Editor. I grew up on Super Nintendo and never stopped playing. Been writing video game news, opinions, reviews, and interviews professionally for over a decade. Favorite franchises include Zelda, Metroid, and Mother.

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