shantae 5 opening

Indie studio WayForward Technologies is certainly busy this year with three games on the horizon. While recent headlines are all about the recently unveiled River City Girls and the Mighty Switch Force! Collection, the next Shantae installment is also due for release later this year.

On that note, the home of the half-genie hero teased an interesting factoid on Shantae 5 earlier this week; the game’s opening is animated by none other than Studio Trigger (Kill la Kill, Little Witch Academia)! Thankfully, the didn’t have to wait long to see it in action, since WayForward surprise dropped the opening sequence earlier today!

Dance through danger once more

The cinematic features the titular hero in her element, taking on the nefarious Risky Boots (Queen of the Seven Seas, if you please) with her friends Sky, Bolo, Rottytops, and Uncle Mimic in tow. Shantae voice actress Cristina Vee, who sang the previous game’s “Dance Through the Danger,” also provides the vocals. As for the original theme, I will say the Burning Town motif is a nice touch!

Trigger’s Naoko Tsutsumi collaborated with Shantae creators Erin and Matt Bozon on the opening.

While there’s still no solid release date, Shantae 5 is currently slated for release this year. The game will launch on Nintendo Switch, PlayStation 4, Xbox One, PC, and the upcoming Apple Arcade.

In related news, Studio TRIGGER and Arc System Works’ Kill la Kill the Game: IF launches later this month on July 26. The anime studio also produced the opening for the upcoming Indivisible by Lab Zero Games.

Fingers crossed we won’t wait much longer before WayForward’s Shantae 5 drops. What did you think of Studio Trigger’s opening for the game? Are you looking forward to picking up the half-genie hero’s next adventure later this year? Share your thoughts with us in the comments below!

Jeffrey McDonell
Rare import from Canada, lover of all things video game music and remixes, desk jockey by day, and Nintendo Enthusiast by night. I grew up on Nintendo consoles since the Game Boy Advance and GameCube, with standouts like Sonic, Mario, and Zelda defining my childhood.

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