Earlier this week Nintendo, Sony, and Microsoft all agreed to begin disclosing the odds on random loot boxes in games sold on their respective consoles. Just prior to that, Psyonix announced that Rocket League will stop supporting loot boxes altogether. Instead, they’re changing to a similar system implemented by Fortnite: Save the World earlier this year. Rocket League and Fortnite are both works of Epic Games, and the changes at the company do not stop there.
With Rocket League and Fortnite under the same rules of disclosing items before purchase rather than just the odds now, Epic Games has released a statement to Gamesindustry.biz on the new trend: “Going forward, we’re committed to the same transparency for player purchases in all Epic Games titles.”
Epic is apparently moving away from random paid loot boxes completely. Whether or not this means all upcoming games or retrofitting all Epic Games products remains to be seen. No statement was made indicating if games sold on the Epic Games Store would be required to disclose loot box odds as well.
As we move further along the lines of regulation for loot boxes, questions for the future arise. Will disclosed odds affect the bottom line of these games? Is Epic Games leading the pack in ethics now, or are they moving to right wrongs before a major crackdown? Part of me wonders if the recent trend of loot boxes will end up just a short blip on the timeline of gaming history.
Regardless of how you or I feel about the perceived gambling in video games, world governments are moving swiftly. Our questions will be answered soon, and they will be answered definitively.