Upon its wonky 2016 release, No Man’s Sky initially failed to capitalize on its obscene surrounding hype. Multiple promised features were nowhere to be found in the game. A few years later, though, Hello Games has been consistently working to turn No Man’s Sky into what was promised from the start, regaining a lot of goodwill from consumers in the process. Now, we are only a few days out from the launch of No Man’s Sky Beyond, an expansive free update that will bring full VR support, 16-32 player online multiplayer, and a few other features. As the game continues to evolve, Sean Murray commented on possible new horizons for the title in a recent interview with Game Informer. When asked on the possibility of a Switch port, Murray expressed his interest:
“It’s super interesting. I love the Switch. We’re obviously very focused on what we’re doing right now, but we have done a lot of work for PSVR to optimize the game. So I’d be interested to see what’s possible. But at the moment, we’re just very focused on what we’re doing right now.”
Three years after our own A.K Rahming made his case for a No Man’s Sky Wii U port, a Nintendo version of the game is finally in the cards. The Switch would be a great landing spot for some version of No Man’s Sky, provided that enough features made it over. While a port is almost certainly not in active development (after all, Hello Games is working on a lot right now), it could and should be investigated at some point down the line.