AI: The Somnium Files - nirvanA Initiative release date spring 2022 Nintendo Switch Spike Chunsoft sci-fi murder mystery collectors edition collector's edition

Following up on its cryptic teaser website, Spike Chunsoft has announced AI: The Somnium Files – nirvanA Initiative, a sequel to AI: The Somnium Files that will launch in spring 2022 on Nintendo Switch, PlayStation 4, Xbox One, and PC, and a collector’s edition will be available for preorder. The original game was a science fiction murder mystery that released in September 2019, and the sequel seems to be delivering more of what fans of the original wanted.

Here is the plot description for AI: The Somnium Files – nirvanA Initiative:

Six years ago, the right half of a corpse was discovered under mysterious circumstances. The left half was never found…until six years later, when it was discovered completely fresh with no signs of decay, as though the victim was alive until just recently. Now, newly-appointed Special Agent Mizuki and her AI partner Aiba are tasked to solve the bizarre Half Body serial killings…

Meanwhile, the AI: The Somnium Files – nirvanA Initiative collector’s edition will offer the following when it is available to preorder presumably soon:

  • Exclusive Good Smile Company POP UP PARADE ~170mm PVC figure of the beautiful AI-Ball “Aiba”
  • SECRET OF THE WORLD: THE DEFIniTIVE ART BOOK featuring concept art and illustrations by Yusuke Kozaki
  • HARMOniOUS DISCORD official soundtrack by returning composer Keisuke Ito

Fans have been hoping for a sequel announcement for a while, and now that AI: The Somnium Files – nirvanA Initiative has been formally announced, the only problem is having to wait for its spring 2022 release. The original game received a strong critical reception that praised its thought-provoking narrative, and it’s (probably not coincidentally) on sale on Steam right now. It is still full price on the Nintendo Switch eShop.

[Source]

John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!

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