The Wii U eShop is getting another exciting indie title! It’s almost as if a new one is announced every day – good for the Wii U, bad for our wallets….
Another Castle is a 2D sidescroller with randomly generated levels. David Byers is Another Castle’s lone developer. You may recognise his past work – Kid Vector, Love Me Not, Blast Soccer, and Haunted Hallway all for iOS and Android. David has launched a kickstarter for the game, you can visit here…
Uncade right now is basically just me. I’m based in Richmond, Virginia. Part of the reason I named my company Uncade, as in “unlike an arcade”, is that we are in a period of great disruption in the game industry right now. Everything from motion controls, digital distribution, smart phones, fantastic middleware, and the rise of indie development are shaking up what’s possible, even for just a solo developer such as myself.
I’m really excited to be working on the Wii U, and am especially looking forward to coming up with some funky uses for the tablet controller.
With the development for Another Castle I decided to switch things up. Instead of making a small mobile focused title, I decided to work on a larger game where I would release as early as I can for free, and iteratively improve the game, eventually getting to a saleable alpha and then full release.
Emily Rogers ended up playing the prototype and got in touch, asking if I would like to get the game on the eShop. I of course said yes, because I think Another Castle on the eShop should be a slam dunk, it’s something I think Nintendo fans in particular will really enjoy. I spent some time improving the prototype, and Emily then got me in touch with Dan [Adelman] at Nintendo, and I was just approved as a Wii U developer yesterday. The eShop seems pretty indie friendly from what I’ve seen so far, the most important thing for me being the ability to add post release content updates.