Last year, we covered the news that Larian Studios could potentially bring Baldur’s Gate 3 to Nintendo Switch. Now, the developer has said they will consider platforms outside of PC soon. The game’s Senior Producer, David Walgrave, explained to Polygon in a recent interview that other platforms will be considered once the PC build is complete.
Baldur’s Gate 3 saw its official gameplay reveal at PAX East this week. It will launch in early access for PC and Google Stadia first, and now we know other platforms are at least possible. Polygon asked Walgrave specifically if there was a chance that a Nintendo Switch version would ever happen, and while his response wasn’t the most promising, it at least leaves the option open. “Not yet. We’re currently focusing on PC. We’ll start thinking about other platforms as soon as this one is done.”
Walgrave did, at least, explain what the main issue with a port would be. Unlike Divinity: Original Sin, controller optimization isn’t too much of a concern. The team put a lot of work into making their games work well on a controller then, and that carried over to Baldur’s Gate 3. Instead, this game’s struggles would lie more in “memory and processing power.”
And these struggles likely would require a lot of work for a Switch release. In a separate interview with Eurogamer, Walgrave went so far as to say, “I don’t think that current-gen consoles would be able to run [Baldur’s Gate 3].” He suspects that it might be possible, “but then we would have to tone down the textures and this and that and it wouldn’t look as cool anymore.”
The Nintendo Switch can handle games like The Witcher 3: Wild Hunt, as long as they’re properly optimized. Could the same happen for Baldur’s Gate 3 at some point? For now, we can only keep our fingers crossed.