Banjo-Kazooie: GBC 2D platformer Game Boy Color Grunty's Curse

If you just want to learn random fun trivia about, at this point, almost every beloved game franchise and console, the DidYouKnowGaming? YouTube channel is a pretty great source for it. Today, games journalist Liam Robertson’s Game History Secrets subseries delved into the details of a lost Banjo-Kazooie 2D platformer intended for Game Boy Color, dubbed Banjo-Kazooie GBC and later Grunty’s Curse.

The project began in the summer of 1999, and it was supposed to take place a few years after the original game but before Banjo-Tooie. Explicit details on the intended gameplay are provided via diagrams in the video, and Robertson goes in depth about the imagined story for Banjo-Kazooie GBC, which features characters not seen in other games.

The 2D platformer project’s downfall was apparently that there wasn’t a team available to actually make Grunty’s Curse as the design documents for it were being made. By the time resources were finally available to make the game, Game Boy Advance had come into vogue. Thus, the game ultimately evolved into Banjo-Kazooie: Grunty’s Revenge for Game Boy Advance, an isometric title. I personally loved the GBA title, but critics were lukewarm on it for some zany reason.

Check out the video for the full story on this curious lost project.

[Source]

John Friscia
Proofs Editor for Enthusiast Gaming. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I have recently returned from living in South Korea.

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