Diablo II: Resurrected server issues

Last month, Diablo II: Resurrected was released on Nintendo Switch and other major platforms, reviving one of the most beloved PC games of all time. The remake received positive reviews (including from us), so it’s a shame to see that the online experience isn’t functioning as intended. Since launch, players have been reporting a plethora of server issues plaguing Diablo II: Resurrected, with some of them losing a ton of progress as a result. However, Blizzard community manager Adam Fletcher has made a forum post shedding light on why the servers are experiencing so many issues and the roadmap for fixing them, stating the following, among other things:

Our server outages have not been caused by a singular issue; we are solving each problem as they arise, with both mitigating solves and longer-term architectural changes. A small number of players have experienced character progression loss–moving forward, any loss due to a server crash should be limited to several minutes. This is not a complete solve to us, and we are continuing to work on this issue. Our team, with the help of others at Blizzard, are working to bring the game experience to a place that feels good for everyone.

The forum post is quite lengthy, giving a deeper insight into the route of the problems. Fletcher discusses the high amount of server traffic since launch, as well as a multitude of other issues that could have potentially caused the outages. According to Fletcher, Blizzard is hard at work to improve the online aspects of Diablo II: Resurrected, ensuring that players don’t experience similar issues in the future. They are working on a login queue to circumvent the high volume of player traffic, as well as “breaking out critical pieces of functionality into smaller services.” Hopefully, the Diablo II: Resurrected server issues will be resolved soon on Switch and other platforms with these upcoming changes.


Jaimie Ditchfield
Freelance Writer. Work seen on Zelda Universe and BackToTheGaming. Studied Games Journalism and PR for three years, and is relentless at spreading his love for The Legend of Zelda: Majora's Mask. The chances are you'll also hear him scream Persona.

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