How is Dragalia Lost doing?
Looks like it’s time to check back in with our favorite new Nintendo IP, Dragalia Lost. Enthusiast fans will remember I spoke about this game just last week. And as I thought, the title is slowly but surely building both its audience and revenue. The second estimated week of revenue is on Sensor Tower for the Cygames/Nintendo partnership, and it looks like a Nintendo titan has been surpassed.
Did Dragalia Lost have a good start?
When comparing the success of the first two weeks between Animal Crossing: Pocket Camp and Dragalia Lost, it turns out Dragalia comes out on top. Now, Dragalia did have a good start, but it was lagging when compared to other, well-established Nintendo IPs. Its become apparent that this franchise has the foundation to last quite a long time, especially since it already beat an older, established IP by about $2.5 million.
Why has it already passed Pocket Camp?
Also, I personally feet that Animal Crossing: Pocket Camp isn’t built for longevity on mobile. I think that plays a part in why Dragalia came out on top. It’s also true that Dragalia Lost is built like other Cygames titles, with the intent to keep players coming back for more. Cygames always does a fantastic job with weekly patches and updates to their titles. And if you look at the graph, you’ll see that the Dragalia train is steaming on through and is on track to beat Super Mario Run in another week or two at most.
What could this mean for Dragalia Lost in the future?
I’m glad to see that there is still a strong market for new IPs, especially since this is an all-star partnership between Nintendo and Cygames. If Dragalia Lost keeps on this same positive trend, who knows? Cygames is trying to break into console games with things like Project Awakening. And the Switch seems like a perfect spot for the sequel. Honestly, I’d even be happy with a port a couple of months down the road.
This is all just my speculation though, and it remains to be seen just what Nintendo will do with this obviously well-received IP. My advice? Keep doing whatever it is you’re doing, Nintendo, because it’s working for now.