Square Enix CEO and president Yosuke Matsuda recently talked about Dragon Quest XII: The Flames of Fate and what it means to the future of DQ. The information comes from this week’s issue of Famitsu magazine in Japan (via ryokutya2089).
“Dragon Quest XII is being developed with the next 10 to 20 years of the Dragon Quest series in mind,” Matsuda told Famitsu in the interview. “There are parts (of Dragon Quest XII) that retain the traditional image of DQ, but new parts are also needed. In any case, we always need to innovate as a brand.”
Square Enix officially revealed DQXII back in May during the Dragon Quest 35th Anniversary Special broadcast. Dragon Quest series creator Yuji Horii mentioned that the new title would be a darker and more mature Dragon Quest, so perhaps that could indicate what we can expect to see from future titles.
Yosuke Matsuda talked about the need for brands to always innovate, so we can expect to see some big changes coming our way with the twelfth main entry. We still haven’t seen gameplay or footage, but one thing that will change is the traditional command-based battle system we’ve seen throughout the series. The new battle system has yet to be finalized, but Square Enix is working on several prototypes. It is also being developed in Unreal Engine 5.
Dragon Quest XII: The Flames of Fate is currently in development. Square Enix has yet to announce the game’s release date and platform(s).