IGN caught up with The Legend of Zelda series producer Eiji Aonuma and talked about the series going forward. Aonuma essentially confirmed that the next title will maintain Breath of the Wild‘s open-world design.

You know, I can’t speak to what other people, other companies will do in their own games, but I think for me, especially just in terms of the Zelda series, the incredible freedom that this game offers you and how well that’s been received…to me, it means that freedom, that level of freedom is something that needs to be maintained in Zelda games going forward. My eyes have been opened to how important that is.”

Later on in the interview, the producer elaborated on why players would have a hard time going back to a linear Zelda game:

So for example, if there was like, ‘you can’t do this because you don’t have the right tools’ or ‘you don’t meet the certain requirements,’ players are going to not want to do that anymore. So we wanted to very much incorporate that. Going forward, I think we would definitely consider that way of thinking when we create something in the future.”

Do you think the Zelda series should stick with the open-world design introduced in Breath of the Wild? Comment below, let us know.

Aric Sweeny
Former Editor-in-Chief, now staff writer here at NE. I'm an English student in California. Let's talk Pokémon.


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