Hideki Kamiya PlatinumGames Super Smash Bros. Platinum IP battle royale

Super Smash Bros. was the first franchise to, in a really dramatic way, introduce the notion of a shared universe to video games. And good lord has that universe been shared. Since then, various other efforts have sprouted up, especially among indie developers. And incidentally, PlatinumGames game director Hideki Kamiya dreams of making such a title as well with the many Platinum characters that have been created over time. The only problem is PlatinumGames doesn’t own the rights to a lot of that IP.

Imagining a Platinum Smash Bros.

In an interview with VGC, Kamiya shared the following:

I’ve created a lot of games. I love my characters from Okami, Devil May Cry and Wonderful 101, but because they’re owned by the publisher and not by us, it would be difficult to put them in this sort of Smash Bros.-style battle royale game. If we can grow as our own publisher, it would be nice to be able to put all the characters we created together in a fun product. That’s definitely not coming out tomorrow, but just the dream that we have.

Looking over the PlatinumGames library, the company has developed a suite of extremely action-ready characters or, in the case of Metal Gear Rising, taken an already action-ready character and somehow cranked it up by a factor of 50. All of those characters dumped into a Super Smash Bros. sort of title with a unique Platinum twist on top could make for the most frenetic party game ever.

Getting Nintendo, Sega, Capcom, etc. to play ball for such a project may not be easy, but Nintendo’s proven extensive coordination like this is possible. Keep on dreaming, Hideki Kamiya and PlatinumGames! You guys can do it.

[Source]

John Friscia
Head Copy Editor for Enthusiast Gaming. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea.

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