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Immortals Fenyx Rising is one of the biggest Nintendo Switch releases remaining in 2020. Ubisoft is delivering what almost feels like an Assassin’s Creed Odyssey spin-off more heavily rooted in Greek mythology. However, what if the game came into being by pure chance? In an interview with Game Informer, developer Ubisoft Quebec detailed the — accidental — birth of Immortals Fenyx Rising.

When speaking about the inspiration behind Immortals Fenyx Rising, game director Scott Phillips said, “There was a bug at the time where you’d be sailing on your trireme and instead of having a normal human crew, you’d have a crew of cyclops. We knew that was wrong for Odyssey, but it also sparked this idea of, ‘Actually it would be quite cool if we can break those historical bonds and just go full force into mythology.'”

From there, the team began work on Immortals Fenyx Rising. You can clearly see its Odyssey roots, but it does look like it’s developed into a much different beast. The art style is a big departure from Assassin’s Creed, becoming one of the game’s most appealing aspects. It’s drawn many a comparison to The Legend of Zelda: Breath of the Wild in that regard, and we can see the link.

The game isn’t just sticking to Greek mythology either. We recently reported on the post-launch plan for Immortals Fenyx Rising, and one DLC expansion in particular caught our eye. Myths of the Eastern Realm will feature elements of Chinese mythology, broadening Immortals Fenyx Rising‘s mythological canvas.


Ben Kerry
Freelance Writer. Work seen elsewhere at Eurogamer & Gamereactor. Fan of action, racing and straight up walkin' in any video game he can get his hands on. When he's not gaming, Ben spends his time listening to way too much Guns N' Roses, watching football and probably eating somewhere...


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