impossible Switch games

Never say “impossible,” especially when it comes to games on Switch.

The folks at Panic Button didn’t, which is why Wolfenstein II, Doom, and Rocket League now have a home on the go. Soon, Warframe and Doom Eternal, two other games many people likely thought impossible on Switch, are expected to be released. Never say “impossible.”

Although the Austin-based company has performed a few miracles, even they know some games are likely just never coming to the system. There are several reasons. Either it’s due to a lack of power in the Switch compared to other systems of this generation, or because, well… how likely do you think Uncharted is to find itself on Nintendo hardware?

It was both because of that lack of horsepower as well as it being a Sony product that the devs at Panic Button recently cited the stunning Horizon Zero Dawn as their dream “impossible” game for the Switch. One can dream, right?

Several Nintendo Enthusiast writers were also asked which “impossible” games they would like to see on Nintendo’s wunderconsole. Whether it’s graphical oomph, competing companies, or simply “just because,” here are a few games we think would be fun to see on Switch. But please, don’t hold your breath. That’s dangerous.

Matt Graff: Final Fantasy XV

Square Enix is well known for creating insanely detailed visuals. One only has to look at the food from Final Fantasy XV as proof of that. Not to mention they created a 4K version for PC. So the thought of getting that to run on Switch while still looking visually pleasing sounds like an impossible feat. This isn’t even considering the particle effects, and that it’s a seamless, expansive world.

Perhaps the concession would be to reduce the draw distance and load smaller portions of the map. Meanwhile, fast travel would take a longer time to load than the other consoles. As much as every game is a good fit for Switch, I’d argue RPGs have the most to gain. Being able to pick at a 40-80-hour game will feel less daunting to complete (and possibly drop altogether) if you can do so consistently.

Tarah Bleier: Dragon Age

Dragon Age is such an amazing RPG, and after we saw Skyrim make its debut on the Switch, why not port this one as well? We saw Mass Effect on the Wii U, so we know Nintendo could easily make another partnership and bring this fantastic series to the Nintendo Switch.

It is a really, really good introduction to those looking to get into RPGs, and the controls are much easier. You can set different difficulty settings, and if they port the Dragon Age Origins: Ultimate Edition, it gives you hours and hours of play time and content. I think fans of RPG-style games would jump at the chance to have this on the Nintendo Switch, since the great aspect is being able to take it with them on the go. (You can’t exactly do that as easily with your PC or laptop.) I sincerely hope one day we do see another collaboration with Nintendo and EA for Dragon Age; I know I would jump at the chance to own this on the Switch, and I am sure other longtime fans would as well.

Chris Hinton: Red Dead Redemption 2

My impossible game to bring to the Nintendo Switch would be the upcoming juggernaut, Red Dead Redemption 2. There’s not a doubt in anyone’s mind that this game is going to rake in the cash. And that’s not without good reason. Rockstar’s sequel (or likely prequel) to the western drama that was the life of outlaw John Marston has been one of the most anticipated games of the year. The Rockstar team is a champion in the realm of open-world design and storytelling. Being able to bring that quality, blockbuster-level gameplay on the go would be the only thing to make that entire experience hit absolute perfection.

Additionally, we know the game will have a multiplayer element. Just think–the possibility of sitting side by side with a buddy, Switches in hand, and taking the West by storm would be worth the price of admission all on its own.

Aric Sweeny: Titanfall

Titanfall is a game I fell in love with years ago, and one I’d love to fall in love with again.

The title packed brilliant mechanics with new ideas that, for the most part, clicked. Variety in guns, stages, and overall content was sparse, but Titanfall shines in its raw gameplay. Nothing was more fun than selecting my Titan of choice, the Stryder, and battling it out with friends.

The franchise didn’t connect with fans the way EA had hoped, but a Switch port could breathe some life back into what should’ve been a prominent series in the industry at this point. There aren’t many shooters on the Switch, and a release on the console could give FPS fanatics some more content to chew on.

Andrew Rockett: Sunset Overdrive

Sunset Overdrive is one of the most underappreciated games of this generation and of all time. Insomniac’s surprising and temporary departure from longtime-host Sony never really got off the ground over on Xbox One. It’s a shame, because Sunset Overdrive’s stylish and fluid gameplay is in a class of its own. The game emphasizes playing your own way in a vibrant and chaotic city that does not take itself seriously.

Sunset Overdrive would be great on Switch because of its wealth of collectibles, upgradable weapons, side missions, and the fact that it is just plain fun to play. It’s perfect for short pick-up-and-play sessions. Unfortunately, the odds of a Switch release are essentially zero—Microsoft has ties to the IP, and it really didn’t sell well enough to justify any efforts toward freeing it up for other systems. Furthermore, with Sunset Overdrive’s huge world and its tendency to load the screen with dozens of enemies and explosions, there is very little chance that the Switch could even run the game in a way that does it justice.

John Dunphy: Chrono Trigger 2

A boy can dream, right?


What “impossible” games would you like to see on Switch? Let us know in the comments!

John Dunphy
John Dunphy has written, edited and managed several newspapers, magazines and news websites in both the United States and South Korea. He's written about local government, food, nightlife, Korean culture, beer, cycling, land preservation, video games and more. His love of gaming began with the Atari 2600 but truly came of age on the Super Nintendo. Looking at his staggering surplus of console and PC games yet to be played, he laments the long-ago days of only being able to buy one $70 32-megabyte cartridge and playing it until his hands ached.

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