In quarantine, you can chill out with the likes of Animal Crossing: New Horizons, which is perfectly fine, or you can blast your enemies into powder and send their souls south of heaven. If you’re down for the latter, then Ion Fury could be the game for you when it releases on May 14 for Nintendo Switch, PlayStation 4, and Xbox One. A physical release will follow on June 26. This old-school first-person shooter (FPS) comes from developer Voidpoint and publishers 3D Realms and 1C Entertainment.
Ion Fury uses the Build engine, the same engine that fueled Duke Nukem 3D, and it shows. While the Switch version of the game isn’t necessarily promising 60 frames per second like it is on PS4 and XB1, it does remind us that Nintendo Switch is the only way to blow suckers to pieces on the go.
The story seems pretty straightforward: Shelly “Bombshell” Harrison needs to eliminate “the cyber-cultist army of the sadistic Dr. Jadus Heskel,” which is precisely as much story as I want in an FPS using the Build engine. Cyborg infantry, giant robots, and freakin’ wendigos will appear in Ion Fury, along with eight retro-flavored weapons. Additional features include “headshots, environmental interaction, improved physics, auto-saves, and widescreen functionality.”
This Voidpoint shooter first released for PC last year, but not without first suffering a lawsuit from the band Iron Maiden for the game’s original title, Ion Maiden. Yes, this very not-metal act by Iron Maiden is the reason why the game is called Ion Fury. Alas.
Tell us if you’re excited to load up with 3D Realms, 1C Entertainment, and Voidpoint for Ion Fury.