Mario + Rabbids: Sparks of Hope is looking to continue fostering the magic that made the original Mario + Rabbids a surprise hit on the Switch in 2017. Apparently, Ubisoft is doubling – or tripling -down on that commitment with a development team three times larger than the studio that made the first title. This is according to a recently released interview between Multiplayer.it and Davide Soliani and Cristina Nava of Ubisoft Milan, which was translated by ResetEra user Luke88. The first title was the product of a development team of approximately 100 people, while the assistance of Ubisoft subsidiary studios brings the team on Mario + Rabbids: Sparks of Hope to about 300.
The interview also confirmed a few other tidbits. Most notably, the game will allow you to customize your team freely, meaning that players will not be forced to use certain characters across missions. Instead, you can build whatever team you’d like – all Mushroom Kingdom, all Rabbids, whatever you’re in the mood for.
Additionally, the interview touched a little bit on the increased freedom of movement in Mario + Rabbids: Sparks of Hope. The game evidently features less linear exploration compared to the first game (though it isn’t open world) and seems to have a free camera. The sequel additionally seems to allow the player limitless movement within the prescribed movement range on turns (this is a notable change from the grid-based movement that currently dominates the SRPG genre).