Mary Skelter Finale

Japanese developer Compile Heart is mostly known for its iconic fourth-wall shattering multi-media franchise about gaming, Hyperdimension Neptunia. In the last few years, though, Compile Heart has been developing plenty of other original series to help diversify its lineup. One such franchise, Mary Skelter, started out on the PlayStation Vita in 2016 as a stylish, grim, dungeon-crawling RPG. A sequel dropped for the game on PlayStation 4 and Nintendo Switch back in 2018, and now, the series is coming to an end with Mary Skelter: Finale. Originally scheduled for an August 27 release, though, Compile Heart has announced that the game has now been delayed to October 8.

According to the official blog post from Compile Heart, “various circumstances such as development and production delays” were the reasons cited for the Mary Skelter: Finale delay. Another upcoming Compile Heart game, VVVtunia, has also been delayed from July 2 to August 6.

When Mary Skelter: Finale does launch, though, it will feature an interesting multi-protagonist system that might ring some bells for Resident Evil 2 fans. Compile Heart confirmed that their upcoming dungeon crawler utilizes a “Zapping System” that allows you to swap between the multiple protagonists of the story at any time.  Multiple groups can be exploring the same dungeon at once, and you’ll need to swap between them dynamically to plot a route through the level and open new doors for other protagonists stuck in the dungeon

[Source, Source]

Miguel Moran
I'm a writer, voice actor, and 3D artist living la vida loca in New York City. I'm into a pretty wide variety of games, and shows, and films, and music, and comics and anime. Anime and video games are my biggest vice, though, so feel free to talk to me about those. Bury me with my money. Social Media Manager for Akupara Games


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