If you thought Nintendo, or at least Shiegru Miyamoto preferred to stick to standard definition over high definition, you thought wrong. In fact, Mr. Miyamoto actually wishes the Wii was an HD console even if it had brought the cost up, but also understands that 7 years ago was an time where everyone was just beginning to switch to HD.

In an interview with 4Gamer, Miyamoto was asked to elaborate on the benefits of HD after developing the beauty that was Pikmin 3. Here’s what the legendary game designer had to say (rough translation).

\"Pikmin

4Gamer: For this game, when I saw the high quality rendering of the little Pikmin, I really got the benefit of HD because of the Wii U.  Could you tell me more about that?

Miyamoto: I felt like I wanted to go to HD sooner. 

Even for the Wii, no matter how much it made the system cost, it would have been great if it were HD in the first place. However, it was going to take some time for HD televisions to become common and we felt that until that point was reached, there would have been no point for Wii to be HD. 

From our point of view, once the subsequent generation to Wii came around, HD televisions would be more common and we felt it would be time to make our games in HD then.  However, HD became more common about 2 to 3 years earlier than we had anticipated.  A main part of that was that the prices for HD televisions manufactured overseas had gone down at an unthinkable pace. 

So, as a result, while we were right in the middle of selling the Wii, the TVs in people’s living rooms (in Japan) were slowly becoming HD sets.  Overseas especially people had never so rapidly and drastically changed their hardware to the newest technology but in America as well HD TVs became standard little by little.

Miyamoto’s sentiments about gaming on 4K televisions and actually concludes that, at the very least, the Pikmin franchise could benefit greatly from a higher resolution.

4Gamer: HD TVs are standard now but 4K TVs are also coming out.

Miyamoto: Yeah. When it comes to games, I don’t see the need for Zelda in 4K but for Pikmin, making it 4K compatible could possibly further show more small detailed Pikmin moving around, show things from an even further perspective, and being able to see more may make a more fun game.

You can read more about Miyamoto’s sentiments on the development of Pikmin 3 and HD gaming from 4Gamer’s interview in the link below.

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