Monolith Soft

Monolith Soft is a busy company. Not only is it working on Xenoblade Chronicles: Definitive Edition, but it also has a new game on the way, too. Thankfully, developing the remaster hasn’t had any effect on the other project. This information was provided in an interview between the developer and Famitsu, where even more tidbits were discussed.

Monolith Soft certainly is a giant in the development industry

Here’s what Monolith Soft President, Takahashi Tetsuya, had to say about the challenges of developing simultaneous titles:

A planning document was created while Xenoblade Chronicles 2 DLC was being produced, and was completed around May 2018. We officially started development in August 2018, after development of Torna – The Golden Country wrapped up. I think in that sense, it could be said that both projects had been progressing alongside each other, but staff was divided three ways – staff working on a new title, staff for Xenoblade Chronicles: Definitive Edition, and staff working on both.

He mentions a new game again during this exchange:

Famitsu: Can you tell us about the sense of volume in “Future Connected?”

Takahashi: It took me about 10 to 12 hours to finish, so I think it will take players a bit longer to complete the first time. I’d say there’s about 20 hours worth of content in Future Connected, when you include side quests. When you develop DLC, you can increase the volume of the game even more, but with a remaster such as this, it’s just too expensive, and if we put too many resources into developing it, it would have had an impact on developing our new game. We tried to balance the development to be compatible with these limits in mind.

Curiouser and curiouser.

Place your bets now!

What is this “new title” of which Tetsuya speaks? The obvious answer is Breath of the Wild 2. I can’t imagine the Monolith Soft programmers working on three IPs at once, but stranger things have happened. If it is a brand new game, will it be another entry in the Xenoblade series? Something entirely different? Personally, I’m hoping for a remake of the PSX classic, Xenogears. That RPG blew my mind, and I’d love for it to be redesigned and maybe even integrated into Xenoblade’s plot.

Enthusiasts, what do you think Monolith Soft has up its sleeves? Are you pumped to play Definitive Edition in eight days? Let us know below!

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Arthur Damian
Arthur Damian is a writer, editor, educator, and lover of video games. Based and living in Brooklyn, NY, he has been gaming since the age of five, from the NES to the Nintendo Switch. His favorite system is the SNES, his favorite game is Chrono Trigger, and you cannot convince him otherwise. He loves dogs, rainbow cookies, Spider-Man, and songs with intricate drum patterns. Arthur is also the Editor-in-Chief at That VideoGame Blog.

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