Whether adventure or story is more important to you, Capcom delivered both yesterday at the Nintendo Direct Mini: Partner Showcase with the dual announcements of Monster Hunter Rise and Monster Hunter Stories 2: Wings of Ruin for Nintendo Switch. It’s pretty exciting to have a full-scale adventure like Rise built for Nintendo Switch in the first place, but it’s even more exciting now that Capcom has announced that Monster Hunter Rise is being developed with its proprietary RE Engine, the same powerful engine used to build Devil May Cry 5, Resident Evil 7, and the upcoming Resident Evil Village, among other games.
“The game is currently being developed with Capcom’s proprietary RE ENGINE in order to provide a new, approachable Monster Hunter experience that can be enjoyed anytime, anywhere and with anyone,” states the Capcom press release. This is basically the first time that we are seeing the engine on Nintendo Switch. Capcom did release Resident Evil 7 for Switch in Japan, but it was via cloud streaming, which is an entirely different beast.
Monster Hunter Rise may not be the visual explosion that Resident Evil Village is, but it still looks quite solid and we know the RE Engine is capable of handling plenty of action. There’s a lot to be excited about here.