Ninjala patch 1.2 addresses balance issues, introduces QOL changes weapon balance

Ninjala developer GungHo Online Entertainment has released details about patch 1.2. The update introduces a lot of changes to the online battler, including weapon balance adjustments and quality-of-life improvements for matchmaking, player rewards, and more. The update is already live on Nintendo Switch, and the team has released this message for players:

Since the game’s release, we have observed our players researching gum weapons and becoming more and more proficient in wielding them. As a result, we have seen variations in gum weapon popularity, and are pleased to see a wide variety of gum weapons currently in use. The Ninjala development team is dedicated to ensuring that players can enjoy a wide variety of battling styles. After careful observation of winning percentages by gum weapon, ranking status, and so forth, we have implemented a host of balance adjustments.

Changes have been made to the “Ninja Yo-yo,” the “Dragon Lord,” and the “Ninja Tornado” weapons and powers. The damage dealt by the Yo-Yo Leap has been reduced, as the team noticed it was way too powerful in certain circumstances. The attack strength of the Ninja Tornado has been increased for the opposite reason, and a host of changes have been brought in for the Dragon Lord weapon. Its damage has been increased, along with a longer tracking time and increased gauge capacity.


Here’s a developer rundown of additional changes in patch 1.2:

  • Tier Points have been adjusted. Players will now receive 4x more Tier Points at match end.
  • Lobby waiting time has been reduced from 60 seconds to 30 seconds.
  • When matching for Battle Royale, the battle can be started if there are 6 or more participants.
  • When matching for Team Battle mode, battles can now be started when there are 3 players on each team.
  • Player level required to unlock the Ninjala Battle and Invite functions has been reduced from level 5 to level 3.
  • In-game tips information has been updated.
  • Tips now display when transitioning from the Standby Dojo to the start of battle.
  • The Online Manual can now also be accessed from a banner in your base.
  • When configuring room battles, passwords can no longer be visually recognized after input.

In addition, a number of known bugs and glitches have also been fixed, as is typical with most online game patches. GungHo Online Entertainment hopes these additional changes will “ensure a smoother, more enjoyable game experience.”


Ben Kerry
Freelance Writer. Work seen elsewhere at Eurogamer & Gamereactor. Fan of action, racing and straight up walkin' in any video game he can get his hands on. When he's not gaming, Ben spends his time listening to way too much Guns N' Roses, watching football and probably eating somewhere...


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