The Switch has been on the market for almost four months at this point. While sales have been through the roof, there are still some notable features missing from the console that owners are clamoring for. Some of these are the Virtual Console service and the ability to back-up savegame data. What’s Nintendo’s stance on the situation?

According to Nintendo of America President, Reggie Fils-Aime, the company is “aware of the requests” for these features to be added to Switch. Mashable was able to interview Reggie recently, and he gave some comments on the matter.

So, why haven’t these features been avaliable since the beginning? That’s because Nintendo made it the focus to launch the Switch a “stellar game-playing device”. As a result, other things like the premium online network and media apps like Netflix were seen as smaller priorities meant to be taken care of “later”.

“For us, it really is about thinking through how to do this in a way that makes good business sense but also is something that the consumer is really going to be excited about. We’re aware of requests around cloud saves or file management, we’re certainly aware of all the requests for legacy content, we’re aware of consumers asking for ways to have multiple devices linked to one particular account, we’re aware of all of those. What we’re trying to do is deliver positive steps on all of these areas but in a way that is prioritized and makes sense for us.”

Reggie admitted that one concern Nintendo has about savedata management is that of piracy and hacking.

“It’s everything from not only how is it going to work but it’s also how we do this in a way that doesn’t lend itself to piracy or systems or our core software infrastructure that can be modded or hacked. Those are all of the things that we need to think about from a business standpoint. We need to create them, we need to safeguard them, we need to deliver them to the consumer the way that makes sense.”

Hopefully, Nintendo will add these features soon.

A.K Rahming
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.

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