Outbuddies DX, an indie Metroidvania that took nearly seven years to build, is apparently “coming soon” to Xbox One and Switch after launching on Steam last year. The news comes straight from developer Julian Laufer. It’s been a very long wait – the game was initially confirmed for Switch in July 2019 – but the wait is almost over for our dark adventure tens of thousands of feet beneath the sea. Read up a bit more on the game’s premise and features below.
Enter Bahlam, a sunken city of the Old Gods, located deep in the South Atlantic Ocean. In the wake of a shipwreck, adventurer and maritime archaeologist Nikolay Bernstein regains consciousness 36,000 feet under the sea. He is severely wounded and unwillingly connected to a supernatural Buddy-unit. Searching for answers about his displacement, Nikolay digs deep into the lost undercity, gradually realizing an ominous presence lurking in its shadowed caverns.
[Outbuddies DX] Features:
– 2D Side-scrolling ‘Metroid-like’ adventure
– Explore an open Lovecraftian fantasy labyrinth with five huge distinct areas
– Evolve characters with a non-linear gear-based progression system
– Sandbox-like freedom to develop speed-techs
– Unique drone ‘Buddy’ unit with local co-op option
– Epic and creative boss battles that stand out within the genres
– Original soundtrack by OGRE
– Optimized performance for smooth gameplay with 60 FPS throughout
– MS-DOS style pixel art with distortion-free adoptive scaling
An indie show called the Guerilla Collective Event is set to reveal a bit more about Outbuddies DX in a bit over a week, sometime between June 6 and June 8. Hopefully, that means a firm release date is on the way so that we can all know exactly when we can embark on this intriguing adventure.