PlatinumGames self-publish

PlatinumGames is tightlipped about some of its projects. For example, we’ll hopefully get some news on Bayonetta 3 this year, but that game is more Nintendo’s than Platinum’s, so it’s out of its hands. Other upcoming titles, like Project GG, PlatinumGames has more control over, since it will be self-published. In an interview with Video Games Chronicle, the company talked a little about the wonders of self-publishing and how it inspires transparency.

PlatinumGames self-publishing its IP will hopefully lead to less frustration over release dates

Here is what Platinum’s Hideki Kamiya had to say about the ability to share information with fans, with co-founder Atsushi Inaba ribbing him a bit:

Kamiya: Also, since we’re self-publishing, there are no publishers to get mad at me this time, so I’ll be sharing things online, putting up screenshots whenever I like…

Inaba: I’ll get mad at you!

I’m glad Kamiya still has a job.

Afterward, Inaba delved into the ins and outs of publishing, speaking about the difference in approach with Project GG, specifically:

We don’t have that much say over projects that we’re not publishing. And we understand different titles require different approaches, so we respect the publisher’s decisions.

So if there is a difference between what we want to do with Project G.G. versus what we normally do with our other titles, it’s not really a criticism for those publishers: we respect their approaches. But for this title especially, our approach as a company is that we’re hoping to be more open.

It looks like Nintendo is more to blame for the lack of Bayonetta 3 news, then. Though, to be fair, Platinum hasn’t shared much about Project GG, either. If you want to get into our good graces, Inaba, you need to drop a new trailer with a release date TODAY.

Enthusiasts, what do you make of PlatinumGames and its capacity to self-publish? Do you think it will drop some big Project GG reveals in the next few weeks? Let us know below.

[Source, /Via 1, Via 2]

Arthur Damian
Arthur Damian is a writer, editor, educator, and lover of video games. Based and living in Brooklyn, NY, he has been gaming since the age of five, from the NES to the Nintendo Switch. His favorite system is the SNES, his favorite game is Chrono Trigger, and you cannot convince him otherwise. He loves dogs, rainbow cookies, Spider-Man, and songs with intricate drum patterns. Arthur is also the Editor-in-Chief at That VideoGame Blog.

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