The massively popular Rocket League was officially announced for the Switch at the very beginning of Nintendo’s E3 2017 Spotlight Presentation. The game will be coming to the system later this year, and progress is going very well so far. Jeremy Dunham is the VP of Publishing at Psyonix, the studio behind Rocket League. He was recently interviewed by GamesIndustry, during which he gave some details on the Switch version of the game.

According to Dunham, the Switch version’s development is currently moving ahead of schedule, which is definitely good news. He also mentioned that the team has worked hard “to get it as close to the other versions of possible.” Rocket League will be running at 60 frames per second on Switch with a resolution of 1280×720 (720p). It’s a pretty unique version of the game because it’s the only platform that offers the ability to take the Rocket League experience on the go. Dunham mentioned that fans requested the game to be brought to other portable platforms like PS Vita and mobile devices, but they couldn’t transfer the experience properly. The Switch has the right stuff for the job, and top of that, Nintendo has also been very supportive of the project.

Here’s what Dunham had to say:

“In the very beginning, when we first released Rocket League, a lot of people were asking us about mobile versions. They wanted it on Vita or on mobile. But the need to play multiplayer over the internet on those platforms was a concerning problem for us. But now that we have two years of experience with the system, and we all own Switches ourselves and we know what it is about, we are not too worried about the online experience. We have enough tools and safeguards in place to make sure that if you are playing Rocket League on-the-go multiplayer, via the internet, then we will be able to handle that situation just fine and keep all players happy.”

It’s good to hear that Nintendo has been helpful with bringing the game over to Switch. Goes to show that the company is very aware of  Rocket League’s popularity; it only makes sense to make things simple for Psyonix to bring it on over.

A.K Rahming
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.

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