Quantic Dream is a well-known developer in the realm of PlayStation. It has established itself as a narrative-focused studio, with games such as Heavy Rain, Detroit: Become Human, and Beyond: Two Souls under its belt. However, Quantic Dream has now started to self-publish, in addition to working with other developers to release games on a variety of platforms, including Nintendo Switch. In talking to Nintendo Everything, Quantic Dream’s head of publishing, Guillaume de Fondaumière, offered the following about deciding to branch out:
We enjoyed a great partnership with Sony between 2006 and 2018. Developing for one specific platform enabled us to focus our attention on pioneering our interactive narrative grammar and all the techniques, tools and technologies that are required to seamlessly intertwine narration, gameplay and cinematography. Sometime during the development of Detroit: Become Human, we felt the time had come for our studio to explore new frontiers, to reach an even larger audience.
Quantic Dream has so far helped bring one game to Nintendo Switch, being the exclusive Switch release of Sea of Solitude: The Director’s Cut last month. In the same interview, Fondaumière spoke about Quantic Dream launching a game on a Nintendo platform, stating: “We are really excited to release our first-ever title on a Nintendo platform! As gamers ourselves, many of us have enjoyed playing on Nintendo consoles throughout the decades and when we finally got the opportunity to work on Switch, we embraced it immediately.”
Nintendo fans will be seeing more for Switch from Quantic Dream in the future, as Fondaumière expressly said that “we’ll support it.” However, the studio currently has “no plans” to bring Heavy Rain, Detroit: Become Human, and Beyond: Two Souls to Switch, and they will currently “remain exclusive to PC and PlayStation.”