SaGa Frontier Remastered Fuse cut content restored Square Enix Hiroyuki Miura Masanori Ichikawa Akitoshi Kawazu

Just about everybody on Earth was blindsided when Square Enix casually announced SaGa Frontier Remastered for Nintendo Switch, PlayStation 4, and PC on a random Saturday last November. It is an upgraded version of the game that adds new and cut content and even a new character named Fuse. Now, an old Nintendo Enthusiast alumnus, Lucas White, has interviewed key Square Enix staff at Prima Games, including producers Hiroyuki Miura and Masanori Ichikawa and SaGa series creator Akitoshi Kawazu. They discussed a wide variety of aspects of the franchise, including the recent release of Collection of SaGa Final Fantasy Legend, but what is especially interesting is how the developers talk about Fuse and restoring cut content to SaGa Frontier Remastered.

Specifically asked about what content is fully new or restored from cut plans in SaGa Frontier Remastered, Kawazu and Miura offered the following:

Kawazu: There was one protagonist that we had to give up on implementing back when we created the original. We redesigned his story to include as an additional element for this version. And on top of that, we added in some scenarios that we weren’t able to implement in the original. We aimed to further perfect this game as a remastered version, while also avoiding destroying the good qualities of the original due to adding completely new elements.

Miura: For this title, I received a blueprint from Mr. Kawazu on what he had planned to include in the original back then and with that, took on the development under his directions. Trying to add this many elements was a series first, so it was a lot of work for the director and the development team, but it was worth the effort—I believe the content turned out to be at a level that would satisfy the players.

It’s commendable how Miura wasn’t just interested in translating what existed but rather to capture Kawazu’s original vision. It’s an attitude like this that makes a remaster much more worthwhile, and it also goes a long way toward sating “purists” who may not like when any changes are made to an original game. Check out the full developer interview for many more insights on other SaGa subjects.

SaGa Frontier Remastered, with Fuse and plenty of restored cut content, will launch this summer. (And it might be utilizing AI upscaling?)

[Source]

John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!

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