Just a few weeks ago, Sega announced that a new game would be joining the growing lineup of classic titles being brought over into the modern light with the ‘Sega Ages’ initiative. That new game is none other than Virtua Racing, an iconic title from the earliest era of 3D racers. As exciting as the news was, it turns out that the development has been on quite a bit of a rollercoaster ride to get the old game back together.
Sega’s M2 division is in charge of Virtua Racing Switch port. Its president, Naoki Horii, was recently interviewed and his statements appeared in a recent issue of Famitsu. According to Horii, this Virtua Racing port was originally intended to be brought over to the Nintendo 3DS. But, that plan never came to fruition. Horii did not specifically mention why the 3DS version fell through, but he did make an interesting revelation: the game’s original source code had been lost. Thus, the development team had actually started over and was remaking Virtua Racing entirely. But, there’s yet another catch. Later on in the development cycle, Virtua Racing’s original source code was eventually found by Horii. This has created an interesting situation for the new Sega Ages port on Switch.
Horii eluded to the potential of additional content being made available in the upcoming Switch version of the game but did not specifically say whether or not this will be the case. Though, if it is there, there’s probably a chance its part of the work that was completed when M2 was originally trying to remake the game.
Despite providing insight into the development cycle of Virtua Racing on Switch, Horii still did not mention when this port would actually be releasing on the system. Hopefully, it will make its way onto the eShop before the year is out.