Shakedown: Hawaii

Shakedown: Hawaii launched in May of 2019, serving as a spiritual successor to the 2012 Vblank Entertainment top-down action game Retro City Rampage. The two titles share a lot of DNA, from their crime-themed parody-laden stories to their old-school pixelated open-worlds and their addictive, Grand Theft Auto inspired run-and-drive-and-gun-and-explode action. Now, though, the 2nd game from designer Brian Provinciano is proving to share another iconic element with his prior game. After it initially launched, Retro City Rampage was ported to almost every console under the sun. Shakedown: Hawaii launched on Playstation 4, Playstation Vita, Nintendo Switch, and PC before getting a slightly surprising but expected 3DS port a few months later. Now, though, the game is hitting two more completely unexpected consoles with physical releases this year – the Wii and the Wii U.

Shakedown: Hawaii

As described on the Vblank Entertainment blog, porting Shakedown: Hawaii to the Wii and Wii U wasn’t a Herculean task. In fact, the ports are even packed full of new features like Wii Remote motion control, Wii U GamePad touch control, zero disc load times, and even 4:3 support alongside 50hz or 60hz options.

The tougher part of bringing Shakedown: Hawaii to these consoles, though, was printing the discs. Due to some hiccups when discussing the project with Nintendo of America, the Wii version of the game will only be available in PAL when it launches on July 9th at 1pm ET. The Wii U version, though, will be available in a North American version when it launches sometime in August alongside the Steam edition.

[Source]

Miguel Moran
I'm a writer, voice actor, and 3D artist living la vida loca in New York City. I'm into a pretty wide variety of games, and shows, and films, and music, and comics and anime. Anime and video games are my biggest vice, though, so feel free to talk to me about those. Bury me with my money. Social Media Manager for Akupara Games

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