The free-to-play action MOBA Smite is getting another major update in June. This time, H.P. Lovecraft’s Cthulhu will be entering the fray as another playable god. The iconic creature joins a list of over 100 mythological icons available in the game, including Athena, Thor, Zeus, and more. The trailer released by Hi-Rez Studios doesn’t show us much about the character’s in-game form, but it’s a great mood-setter for one of the most iconic Lovecraftian horror creatures.
The cinematic clip shows Cthulhu emerging from the clouds, with Zeus looking to challenge the towering beast to battle.
In a post at the PlayStation.Blog, the development team shared more about the creature. “Our top priority on Cthulhu’s visual design was to ensure he was immediately recognizable as Cthulhu, while still adding a Smite twist to him,” explained A.J. “TitanAjax” Walker. “We wanted to make our own Cthulhu, while not taking anything away from his historical depiction.”
The post also goes over the gameplay implications that Cthulhu will bring to the table. His unique gameplay features are as follows:
- Just as in the stories, Cthulhu will be able to drive enemy gods insane, causing them to experience a wide array of effects – including a whole new set of audio/visual confusion elements
- Cthulhu then feeds on the gods’ madness. He can hit insane gods with a specific ability to “Break” them. He becomes permanently tankier each time he successfully Breaks a god.
- A unique scale. Cthulhu is in a distinctly unique size range that is larger than all the usual gods, but not as tall as Jormungandr. It should be noted that Cthulhu will move, attack, and be attacked within the usual Smite play space.
- This scale concept is pushed to the limits during his ultimate ability, which changes his visual appearance while making him the largest god in Smite history to remain within the traditional play space while scaled up.
Are you looking forward to playing as Cthulhu in Smite?