Sonic movie Sonic the Hedgehog movie stand-in model behind the scenes Paramount art designers

In films that use a CGI character, it isn’t uncommon for a practical effect to be used as a stand-in to allow the actors to react off of something tangible. This was also the case in the recently released¬†Sonic the Hedgehog¬†film that debuted this weekend. With recently released behind-the-scenes images (courtesy of Tails’ Channel), we have now seen Sonic in ways that we wish to never see him again.

First up is an image of the physical prop stand-in next to the would-be representation in the film:

Sonic's bubble-wrap shoes are a mood

This not only shows off how Sonic originally looked much fuzzier in the movie (in a way that was closer to the original test footage), but it also showcases his disgusting feet in bubble wrap.

There’s also an image of an in-progress prop that has Sonic without his fur, with his giant eyes sticking from his skull.

Sonic gets his skin

Perhaps the most upsetting photo is the following, with a skinless, decapitated, and uncomfortably detailed Sonic all in the same photo:

Sonic movie Sonic the Hedgehog movie stand-in model behind the scenes Paramount art designers

They even made an iteration that represented his Spin Dash move, which you can see actually spinning on Twitter:

Sonic Spin dash Sonic movie Sonic the Hedgehog movie stand-in model behind the scenes Paramount art designers

We do want to say — it seems like a lot of work went into making these physical props for the movie. Most of the horror stems from what it draws from Sonic’s original design in the film (which they thankfully backed down from). It would’ve been interesting to see what this talented production team would’ve built if the film’s original concept for the Blue Blur had been closer to what it is in the final product.

If you saw the Sonic movie this weekend, let us know if you enjoyed it the comments. Also, be sure to check out the trailer for the upcoming season 3 of Netflix’s Castlevania¬†animated series if you haven’t.

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Daniel Thompson
Hey folks! I'm Daniel (Danny) Thompson and I've been writing in the games industry for quite a few years. I have a deep love for the industry that's rooted in the people behind the games that you enjoy.

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