Nintendo loyalists who did not get a chance to experience South Park: The Stick of Truth when it originally released on XBox 360 and PlayStation 3 are in luck.  It arrives on Switch Sept. 25.

Collectors, however, are out of luck. The game’s Switch debut, retailing for $29.99, is currently only slated for digital release.

Announced a few months ago, the lauded RPG from 2014 has a new kid (a customizable you) move into the South Park neighborhood. You are quickly recruited into a fantasy adventure with the rest of Trey Parker and Matt Stone’s clan of miscreants.

The game begins amid the same Game of Thrones-style story arc that appeared in season 17. The boys have been split into two warring factions: those who wanted the Xbox One for Christmas and those who sided with the PlayStation 4. No surprise, South Park: The Stick of Truth has already been ported to those systems (as well as Windows). It’s only a starting point for the game, however, which involves alien abductions, government cover-ups, Nazi zombies and nuclear bombs inserted in places they probably weren’t meant to go. Basically, an accurate video game recreation of the beloved cartoon series.

For anyone who didn’t experience the game when it first released four years ago, expect an adventure that feels shockingly closer to actually playing the cartoon than any previous attempts.

South Park: The Stick of Truth joins a pretty decent show of support from Ubisoft on Switch. That includes Mario + Rabbids: Kingdom Battle, Rayman Legends: Definitive Edition and South Park: The Fractured But Whole, which preceded its predecessor on the console by five months.

Will you be downloading South Park: The Stick of Truth for Switch next week? Are you disappointed you won’t be able to add the game to your physical collection? Air all grievances in the comments!

John Dunphy
John Dunphy has written, edited and managed several newspapers, magazines and news websites in both the United States and South Korea. He's written about local government, food, nightlife, Korean culture, beer, cycling, land preservation, video games and more. His love of gaming began with the Atari 2600 but truly came of age on the Super Nintendo. Looking at his staggering surplus of console and PC games yet to be played, he laments the long-ago days of only being able to buy one $70 32-megabyte cartridge and playing it until his hands ached.


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