Remember that comment from 4A Games programmer, about the Wii U having a \”horrible and slow\” CPU, well Team Ninja’s Yosuke Hayashi disagrees….

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\”The Wii U is an infant that’s just been born. It’s a little unfair to compare it to mature platforms that people have been working on for over five years. I’m sure people will find ways to bring out even more power as the platform matures. To be completely blunt and honest, there’s no way that the Wii U processor is ‘horrible and slow’ compared to other platforms. I think that comment was just 4A trying to find a scapegoat for a simple business decision on their part.

If you’re basing this simply on processor speed, then it’s not next generation. If you’re basing this on Wii U being a new idea that challenges existing platforms, then it definitely is next generation. It is a console videogame platform that is now independent of the TV. Nobody has done that before.

It’s no mistake to say that we have entered a period where it’s difficult to provide an obvious difference to many players based on processor speed alone. Players want new innovation that includes the environment in which you play and services you use, rather than just raw processor spec. Nintendo is at the forefront of that innovation. I’m looking forward to seeing what the other platforms come up with in the future.” – Yosuke Hayashi, Team Ninja

Ninja Gaiden 3: Razor’s Edge launches accross Europe this Friday, 11th January. It is already available in North America and Japan.

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Additionally, here is what Team Ninja had to say about the possibility of developing new Wii U games:

\”We are working on an action game, and we are looking into other titles for Wii U.\”

\”One of the reasons we decided to develop Ninja Gaiden 3: Razor’s Edge was because we heard about the development concept of Wii U itself early on. I think that starting development early was what allowed us to create a game that fully takes advantage of the hardware specs and special features.\”

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