Another year goes by, and another round of The Game Awards wraps up, for better or for worse. Many went into yesterday’s show with a lot to be excited about–enamoring speakers like Reggie, new announcements and trailers, and most importantly, one night dedicated to celebrating another great year in games.
Unfortunately, many were quite disappointed in The Game Awards this year. Sure, Reggie was great (as always), and the core focus of the show–honoring the best games of the year–went pretty smoothly in my opinion, but the teasers and announcements may have left something to be desired. Many of us were convinced that the final member of the Super Smash Bros. Ultimate Fighters Pass would be unveiled, closing an exciting year of reveals kicked off by Joker’s reveal at last year’s show. Instead, the show closed with…a Fast and Furious game?
What did you think of the show? I was not too enthralled with it, but after going in with very low expectations, it was an enjoyable enough distraction throughout the night. Bravely Default‘s return is pretty darn cool, and the refrigerator-shaped Xbox Series X was nice to look at, but on the Nintendo front, I was hoping for something with a bit more oomph. The fifth Fighters Pass character would have been great for that, or a trailer for a major upcoming title like the sequel to The Legend of Zelda: Breath of the Wild or Bayonetta 3.
However, a passive showing from Nintendo did not dampen my experience all that much. Ultimately, the night is about celebrating 2019’s best games, and I thought that The Game Awards did that just fine.