Publisher Microids has announced that the release date for OSome Studio’s The Smurfs: Mission Vileaf has been delayed on consoles, but the PC Steam and GOG launch remains set for October 26. Now, the Nintendo Switch, PlayStation 4, and Xbox One versions of The Smurfs: Mission Vileaf have a new release date of November 16 in North America, November 5 in Europe, and November 20 in Australia / New Zealand. (PlayStation 5 and Xbox Series X versions are coming in 2022 with “exclusive content.”) Additionally, logistical issues have resulted in the cancellation of the collector’s edition of the game (and also the collector’s edition of a totally different game, Marsupilami: Hoobadventure) on PlayStation 4 and Xbox One, but the Switch version is still available for preorder.
— Microids (@Microids_off) October 14, 2021
Between promising initial screenshots and an enticing gameplay trailer a couple months ago, we’re cautiously optimistic about The Smurfs: Mission Vileaf on Switch. It will inevitably take the same graphical hit on Switch that games like Lost in Random do, but that doesn’t need to be a hindrance on gameplay. The game will see you playing as Smurfette, Hefty, Brainy, and Chef using the “Smurfizer” to jump high, glide, repel enemies, and heal plants corrupted by Gargamel’s wicked Vileaf plant. It sounds like a good time on paper.
Microids has several titles for beloved IP in the works at the moment, including beautiful hand-drawn Asterix & Obelix: Slap Them All! and equally gorgeous remake Joe & Mac: Caveman Ninja. The release date delay of The Smurfs: Mission Vileaf on Switch and other consoles means it will launch in close proximity to Asterix, which arrives on November 20.