The Year After Game Boy Color preorder preorders Retro Incube8 Games Spacebot Interactive Hadrian Lin narrative experience GBC

Retro publisher Incube8 Games, games producer Spacebot Interactive, and indie developer Hadrian Lin have announced that preorders have begun for physical Game Boy Color carts of Lin’s short narrative experience, The Year After. The preorder window will run until October 4, with an intent to ship products in January 2022. The run is limited to a humble 250 copies, and this special physical bundle retails for $89.99. Thus, they are clearly targeting a certain kind of retro enthusiast, but the game still sounds cool.

Prior to this Game Boy Color physical release, The Year After actually released to itch.io last year, and the few comments posted about the game to its launch trailer were positive, for what that’s worth. The game was made with GB Studio, and unlike Incube8 and Spacebot’s murder mystery Pine Creek, this title is fit for all audiences. The premise is that you are an “invisible stranger” observing as “seasons pass and characters age.” Gradually, characters will become more attuned to your presence, and “You won’t remain a stranger for long… or perhaps you were never a stranger, to begin with.”

Below is everything you can expect from preordering the physical release of The Year After on Game Boy Color:

  • Limited edition sealed box
  • Clear black game cartridge
  • Clear cartridge protector
  • Game manual
  • The Year After stickers sheet
  • Silkscreened PCB with artwork on the back side
  • Game soundtrack on CD and digital download
  • 2x The Year After enamelled pin
  • Game poster
  • Exclusive paperback Dev Log
  • Numbered certificate of authenticity
  • Limited to 250 numbered copies

The Year After Game Boy Color preorder preorders Retro Incube8 Games Spacebot Interactive Hadrian Lin narrative experience GBC

And here’s the aforementioned launch trailer from last year:

[Source: PR]

John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!

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