Epic Games’ Unreal Engine 4 is one of the most advanced and most utilized engines in the industry. It powers a wide variety of different games across all of the modern systems, including native support for the Nintendo Switch. Just recently, Epic rolled out a brand new update for developers which brought the current version of the engine to 4.20. This update included improvements specifically for the Switch, and they all sound really good.

Here’s the Switch-specific changelog:

  • Support for Dynamic Resolution and Temporal Upsampling
  • Low Latency Frame Syncing for Controller Input
  • Significant CPU Rendering Optimizations
  • Improvements to Threading
  • Better Texture Compression
  • Support for Memory Profiling
  • Backbuffer support for 1080p while in docked mode
  • And many other fixes!

If you don’t know what these terms mean, that’s okay. These patch notes are for developers, after all. The main point to take away from this is that development with UE4 tools just got a lot easier on Switch, so we should see better performance from future titles. That’s always good news for any system!

[SOURCEVIA]

A.K Rahming
Having been introduced to video games at the age of 3 via a Nintendo 64, A.K has grown up in the culture. A fan of simulators and racers, with a soft spot for Nintendo! But, he has a great respect for the entire video game world and enjoys watching it all expand as a whole.

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