Wrath: Aeon of Ruin for Nintendo Switch Quake Engine

Wrath: Aeon of Ruin is a new retro FPS from 1C Entertainment, 3D Realms (creator of Duke Nukem 3D, among others), and KillPixel, and it’s being built with the Quake Engine. The game will release first for PC in summer 2019 and then for Nintendo Switch, PlayStation 4, and Xbox One in early 2020. Check out the reveal trailer below.

Here are some choice snippets pulled from the game’s Steam page:

You are Outlander. Once adrift upon the Ageless Sea, you now find yourself on the shores of a dying world. From the consuming darkness emerges a figure cloaked in white, the Shepherd of Wayward Souls, who burdens you with the task of hunting down the remaining Guardians of the Old World. You must journey into the vast gloom to explore ancient ruins, discover forgotten secrets and battle the horrors that lurk within.

Explore a vast world shrouded in darkness, passionately crafted by the hands of expert Quake scene necromancers.

• Traverse 3 hubs and 15 enormous, interconnected levels crawling with hordes of enemies, lore and ancient secrets.

• Forge your path with an arsenal of 9 deadly weapons, each with multiple fire modes.

Create your own worlds. WRATH is built from the ground up to be easily moddable. Make your own levels, weapons and characters. From day one, the very tools used to create WRATH will be available for all.

Gib your friends in classic Multiplayer modes, powered by the renowned QuakeWorld netcode.
Dominate the world of WRATH with 3 other companions in 4 player co-op, LAN or online!

Immerse yourself in a haunting soundscape born from the twisted minds of Andrew Hulshult (Quake Champions, Rise of the Triad, Dusk and Amid Evil) and Bjorn Jacobson (CyberPunk 2077, Hitman, EVE Online).

The fact that they’re stressing mod tools is the most appealing part to me. People love screwing with FPS games and making off-the-wall creations like Chex Quest, so it’s smart of the developer to give the people what they want up front.

Anyway, retro FPS has become a minor trend lately, but not to the point of being exhausting and annoying. (I’m looking at you, roguelikes and Metroidvanias.) So, sure, I’ll welcome Wrath: Aeon of Ruin to the party. Wrath can’t turn out any worse than that other game with a miserable-sounding name.


John Friscia
Head Copy Editor for Enthusiast Gaming, Managing Editor at The Escapist. I'm a writer who loves Super Nintendo and Japanese role-playing games to an impractical degree. I really miss living in South Korea. And I'm developing the game Boss Saga!


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